Void is a new free & open source (MIT licensed) .NET / C# game development framework. It should feel immediately familiar to any XNA or MonoGame developer. The Void engine is described as:
VOID Engine is a lightweight, modular 2D game framework for .NET.
It provides the systems most games need without trying to become a giant all-in-one engine.
VOID is built around a simple idea:
Give developers solid defaults without assuming those defaults are right for every game.
Use the built-in systems as they are, extend them, replace them, or ignore the ones you do not need.
VOID deliberately stays focused on framework-level systems. Features such as full physics and UI frameworks are left to your game or the libraries you choose.
Void is composed of the following components:
Key Links
Void GitHub Repository
Void Documentation
LDtk Homepage
You can learn more about the Void gamedev framework and see it in action in the video below.
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